So game 2 was against Chef with his 5 (yes I did say 5) Techmarine list, the basics of the list were as follows;
Master of the Forge x2, 1 has a
Conversion Beamer, both have servitors, 1 unit with Plasma Cannons, 1 with
Multimeltas.
1 Ironclad Dreadnought in Drop Pod
2x Dreadnoughts with dual Autocannons2x 5 Regular Scouts
1x 5 Sniper Scouts
1x Storm Talon
2x Land Speeder Storms
3x Thunderfire Cannons
Game was The Emperors Will with Hammer
and Anvil deployment. In hindsight I gave Chef the wrong deployment side(I had
the choice), I really should pay more attention to peoples lists at first look.
Through the report the turns might not be quite right but it there or there
about.
So my turn one I dropped in and pretty
much did nothing L,
well that wasn’t a good start although in return I probably lost 8 or nine
marines and crucially didn’t give away First Blood, so turn 2 comes and just my
Wolf Guard Arrive, that’s not so bad as at least it means I get a chance to
have a pop at his Ironclads rear armour, manage to get 2 hull points off of it.
Along with that I manage to clear the Sniper Scouts off of an objective, the
Lord got rid of a Dreadnought but as a result was down to one wound (ouch!),
and the other squads that came down in the first wave killed all of his
Warlords servitors and were now locked in combat with the Warlord.
His Turn 2 saw none of his reserves
arrive, the Ironclad and Thunderfire Cannons killed enough Grey Hunters to
force a break check which unfortunately meant the left the board (much to my
disgust), I think this was the turn I killed his warlord as well, might have
been the following combat phase, memory’s getting a bit hazy. It also saw 2 of
my Wolf Guard die.
My Turn 3 both of my other pods arrived, both towards his back line, one actually scattered 9 inches to where I would have preferred it which meant everything could get on to the rear armour of his 2nd Dreadnought, he’d also brought one of his Techmarines down to try and shoot out my Lord the previous turn, the result of this turn saw the last Wolf Guard chuck a speculative Krak grenade at the rear of the Ironclad to see it go boom :D, the squad that just arrived did for the other Dreadnought and the lord did for the Techmarine that had tried to take him out the previous turn.
All of Chefs reserves arrived this
turn, both Speeders with their Scouts came on his short board edge and the
Storm Talon zoomed on the board, he managed to kill the last of the 3 Wolf
guard, 6 of the ten strong unit that had taken out the Dreadnought the previous
turn and a couple of the marines from the other squad that had just arrived but
that was pretty much it.
Turn four saw me take out both LS
Storms and all bar 3 of the scouts that fell out of them, I managed to get into
combat with one of the Thunderfire Techmarines which stopped that shooting but
failed the charge for the other. He managed to kill another couple of marines
with the Storm Talon and I think one more from the heavily Depleted Squad at
the other side of the board.
And that was pretty much it, the game
ended at this point due to time, I think that was more down to us taking a bit
of time to get started rather than playing slowly. Purely down to the couple of
marines that Chef managed to kill I never had any objectives, I did however
have all 3 secondary’s to nothing for
him so a 3-0 win to me, I also managed to get one of my secret missions.
Game 3 and final game of the event I was up against Martyn Powelland his Tyranids, his list was something like this (you’ll need to forgive me, I don’t know where things fit into the nids slots)game, Vanguard Strike, Purge the Alien;
Swarmlord
2 Units of Genestealers with Broodlords2 Units of Termagaunts
2x Tervigons
2x Trygons
1x 3 Hive Guard
Doom of Malantye (sp) in a Mysetic Spore
His set up;
I for the life of me can’t remember the size of the
units, this is how the game went, me first, 4 pods consisted of 2 Rune Priest+
Wolf Guard+Grey Hunters, 1 Lord +Wolf Guard with Combi Flamer+Grey Hunters, 1
unit of the 10 Grey Hunters unit. On the initial drop I killed one Tervigon, a
couple of Guants and all the Genestealers bar the Broodlords who both took 1
wound. He managed to kill 5 of the Lords unit and Spawn 16 Guants (there was a
double in there too), there was also 5 of one of the Rune Priests squad killed
in combat which caused that unit to run. Taking a small step back in this turn,
due to the Lords unit taking so many casualties it forced a break test, this
was a bit of a crucial stage of the game. They failed the test which meant that
the Trygon, Swarmlord and Broodlord that were shaping up to charge never got
in, if they had it would have put a completely different spin on the game.
Turn 2 saw a Grey Hunter pack and the Wolf Guard
arrive, I pretty much surrounded the Swarmlord and proceded to shoot him to
death, I also managed to get both Broodlords this turn and the 2nd Tervigon.
His turn 2 saw one Trygon kill a Rune Priest and the remnants of his squad and
for the life of me I can’t remember what the other Trygon did this turn, potentially
he killed the 3 Wolf Guard that had just come in I also lost another couple of
marine to the Hive Guard.
Turn 3 saw the last squad come in from reserve, they
helped to get rid of the Hive Guard along with the other larger squad that was
left, the Lord along with Remnants managed to get the last Trygon which meant
all he was left with was the large squad of Guants that the Tervigon had
Spawned in the first turn. Fortunately the Doom arrived this turn for him and proceeded
to do what the Doom does best, pics are of my turn 3 start and finish.
Over the next couple of turns the Doom done what it
does best, along with the pod it managed to kill a whole squad of Grey Hunters
and the rest of the lords squad, the Drop Pods killed the Mysetic Spore and the
Lord finished off the Doom after he had helped kill the last of the Guants. I think
the game ended at the end of my turn 5 and resulted in a 17-7 victory to me. This
was a list that really scared me, it’s the main reason I put the high strength
stuff in and really why the Lord is there in the first place, so a good result
and I feel vindicated in a few of my choices.
So the end result for the event was a 3rd
place for me, the best I’ve done in a while, so really chuffed, as I said in my
previous post, the event ran really smoothly, I’ll definitely be attending in
the future.
That tech list is bizzarre never seen any thing like it - challenge to play or just unexpected?
ReplyDeleteJust unexpected really, due to me giving him the wrong side to set up on it did make it a tad more difficult to deal with.
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